{"id":21,"date":"2022-11-28T08:00:45","date_gmt":"2022-11-28T08:00:45","guid":{"rendered":"https:\/\/emilgasparec.cz\/blog\/?p=21"},"modified":"2022-12-17T17:30:32","modified_gmt":"2022-12-17T17:30:32","slug":"hrani-her-je-povinnosti-kazdeho-game-designera","status":"publish","type":"post","link":"https:\/\/emilgasparec.cz\/blog\/game-design\/hrani-her-je-povinnosti-kazdeho-game-designera\/","title":{"rendered":"Hran\u00ed her je povinnost\u00ed ka\u017ed\u00e9ho game designera"},"content":{"rendered":"\n<p>Pro\u010d lid\u00e9 odch\u00e1zej\u00ed z hern\u00edho pr\u016fmyslu se bude bezpochyby li\u0161it.<br>Zato d\u016fvod, pro\u010d jsme do n\u011bj vstoupili m\u00e1me v\u0161ichni stejn\u00fd: <em>l\u00e1ska ke hr\u00e1m<\/em>.<\/p>\n\n\n\n<p>Smutnou skute\u010dnost\u00ed ale je, \u017ee \u010d\u00edm hloub\u011bji se do profese pono\u0159\u00edme, t\u00edm m\u00e9n\u011b \u010dasu na hran\u00ed budeme m\u00edt.<\/p>\n\n\n\n<p>Pro v\u011bt\u0161inu z n\u00e1s je to smutn\u00e1 realita kari\u00e9rn\u00edho r\u016fstu a dosp\u00edv\u00e1n\u00ed. Pro game designera je to doslova mrza\u010den\u00ed vlastn\u00edch kvalit, kter\u00e9mu mus\u00ed za ka\u017edou cenu zabr\u00e1nit.<\/p>\n\n\n\n<!--more-->\n\n\n\n<h3>Pro\u010d je d\u016fle\u017eit\u00e9 ve hran\u00ed nepovolit?<\/h3>\n\n\n\n<p>Ka\u017ed\u00e9ho ur\u010dit\u011b napadne nutnost <strong>udr\u017eet se v obraze<\/strong>. Sledovat proudy trend\u016f a na jejich z\u00e1klad\u011b spr\u00e1vn\u011b kormidlovat projekt. B\u00fdt 100% s dobou je ale t\u00edm naprosto nejmen\u0161\u00edm d\u016fvodem.<\/p>\n\n\n\n<p>Fantasie nen\u00ed nic jin\u00e9ho, ne\u017e skl\u00e1d\u00e1n\u00ed ji\u017e existuj\u00edc\u00edch informac\u00ed do nov\u00fdch a potenci\u00e1ln\u011b origin\u00e1ln\u00edch podob. Pokud <strong>chceme pokra\u010dovat v tvorb\u011b nov\u00fdch n\u00e1pad\u016f<\/strong>, nesm\u00edme p\u0159estat z\u00e1sobovat hlavu nov\u00fdmi stavebn\u00edmi bloky.<\/p>\n\n\n\n<p><strong>Googlit reference ke h\u0159e stoj\u00ed za prd.<\/strong> Pokud chcete ud\u011blat ak\u010dn\u00ed RPG, m\u016f\u017eete zadat do vyhled\u00e1va\u010de \u201ctop 20 action RPG\u201d nebo \u201cAll action RPGs ever made\u201d ale v obou p\u0159\u00edpadech v\u00e1s hled\u00e1n\u00ed moc daleko nedostane.<\/p>\n\n\n\n<ul><li>V\u0161echny top listy budou z 80% obsahovat to sam\u00e9.<\/li><li>To jin\u00e9 m\u016f\u017ee b\u00fdt naprosto irelevantn\u00ed, proto\u017ee b\u011b\u017en\u00e1 populace m\u00e1 \u010dasto v \u017e\u00e1nrech solidn\u00ed maglajz.<\/li><li>P\u0159edev\u0161\u00edm ale nikdo netvrd\u00ed, \u017ee inspiraci pro va\u0161e ARPG le\u017e\u00ed v jin\u00e9 h\u0159e stejn\u00e9ho \u017e\u00e1nru!!!<ul><li>Lego hry maj\u00ed luxusn\u00ed split screen.<\/li><li>Destiny m\u00e1 velmi uspokojiv\u00fd a hladk\u00fd pohyb v menu.<\/li><li>FF IX m\u00e1 v sob\u011b povedenou sb\u011bratelskou karetn\u00ed hru Tetra Master, kter\u00e1 pracuje na plo\u0161e 4&#215;4 a t\u011b\u017e\u00ed z taktick\u00e9ho vyu\u017e\u00edv\u00e1n\u00ed prostoru.<\/li><li>Folklore m\u011bl mechaniku, kdy p\u0159ed smrt\u00ed nep\u0159\u00edteli za\u010dne vy\u010duhovat jeho esence. Tu m\u016f\u017eete cuknut\u00edm ovlada\u010de vytrhnout a nep\u0159\u00edtele si chytit jak pokemona.<\/li><\/ul><\/li><\/ul>\n\n\n\n<p>Ani jednu z t\u011bchto her nenajdete na listu ak\u010dn\u00edch RPG\u010dek a p\u0159itom v\u0161echny ty n\u00e1pady a jejich zpracov\u00e1n\u00ed v\u00e1m mohou b\u00fdt ku prosp\u011bchu.<\/p>\n\n\n\n<p><strong>Co jsme hr\u00e1li kdysi se nepo\u010d\u00edt\u00e1!<\/strong> \u010clov\u011bk m\u016f\u017ee p\u0159e\u010d\u00edst za sv\u016fj \u017eivot spoustu knih. Ale teprve a\u017e kdy\u017e s\u00e1m n\u011bco nap\u00ed\u0161e a stane se autorme, za\u010dne p\u0159i \u010dten\u00ed vn\u00edmat knihu jako vytvo\u0159en\u00e9 d\u00edlo. P\u0159estane b\u00fdt pouh\u00fdm konzumentem a \u010dten\u00ed se stane p\u0159\u00edle\u017eitost\u00ed k vlastn\u00edmu r\u016fstu.<br>Samoz\u0159ejm\u011b si m\u016f\u017eeme zp\u011btn\u011b vybavit, jak na n\u00e1s dan\u00e1 hra p\u016fsobila. Ur\u010dit\u011b si ale nevybav\u00edme, jak v n\u00ed fungoval balanc, pacing, progress, chemie mezi nep\u0159\u00e1telsk\u00fdmi jednotkami atd.<\/p>\n\n\n\n<p>Grafik\u016fm sta\u010d\u00ed studovat art na soci\u00e1ln\u00edch s\u00edt\u00edch. Program\u00e1tor\u016fm pomohou f\u00f3ra. Hudebn\u00edk\u016fm zase sledov\u00e1n\u00ed gameplaye. Designer\u016fm ale nezb\u00fdv\u00e1, ne\u017e hry pozorn\u011b hr\u00e1t.<\/p>\n\n\n\n<h3>Kde sehnat hry?<\/h3>\n\n\n\n<h4><strong>Najd\u011bte si kamar\u00e1da, od kter\u00e9ho si m\u016f\u017eete p\u016fj\u010dit konzoli<\/strong><\/h4>\n\n\n\n<p>Uv\u011bdomte si, \u017ee velk\u00fd pod\u00edl hern\u00ed historie je v\u00e1zan\u00fd na konzolov\u00e9 cykly. Ka\u017ed\u00e1 konzole m\u011bla limitace a ka\u017ed\u00fd t\u00fdm se k t\u011bmto limitac\u00edm postavil jinak. Byly zde trendy, zab\u011bhnut\u00e9 postupy, a nap\u0159\u00ed\u010d hrami m\u016f\u017eete sledovat evoluci jednotliv\u00fdch koncept\u016f. Dobr\u00e9 n\u00e1pady pr\u016fmyslem rezonuj\u00ed a z t\u011bch \u0161patn\u00fdch se sna\u017e\u00ed pou\u010dit.<\/p>\n\n\n\n<h4><strong>Sd\u00edlet sv\u00e9 steam knihovny<\/strong><\/h4>\n\n\n\n<p>Nikdo s v\u00e1mi nebude m\u00edt 100% identick\u00fd vkus. \u010capn\u011bte kamar\u00e1dy (nebo kolegy) a p\u0159inu\u0165te je nasd\u00edlet v\u00e1m jejich knihovny. U t\u00e9 p\u0159\u00edle\u017eitosti se rovnou zeptejte, co na nich zanechalo nejsiln\u011bj\u0161\u00ed dojmy. Lehce se takto dostanete ke hr\u00e1m, o kter\u00fdch jste p\u0159edt\u00edm nesly\u0161eli.<\/p>\n\n\n\n<h4><strong>Sez\u00f3nn\u00ed hran\u00ed&nbsp; &#8211; Game Pass a Steam Festivaly<\/strong><\/h4>\n\n\n\n<p>Ob\u010das je dobr\u00e9 jen nahu\u0161t\u011bn\u011b zkusit co nejv\u00edce her.<br>Steam festival je skv\u011bl\u00fd zp\u016fsob, jak bez z\u00e1vazku zkusit v\u0161e, co se v n\u00e1sleduj\u00edc\u00edch m\u011bs\u00edc\u00edch bl\u00ed\u017e\u00ed.<br>Nebo na p\u0159edplacen\u00fdch slu\u017eb\u00e1ch, kdy\u017e ohl\u00e1s\u00ed brzk\u00fd odchod n\u011bjak\u00e9ho titulu, jej m\u016f\u017eete aspo\u0148 jednou zkusit, dokud je\u0161t\u011b m\u00e1te tu \u0161anci.<\/p>\n\n\n\n<h4><strong>Hran\u00ed zdarma<\/strong><\/h4>\n\n\n\n<ul><li><strong>Epic store<\/strong> se n\u00e1s sna\u017e\u00ed u\u017e roky ud\u00e1vit pln\u00fdmi hrami zadara.<\/li><li><strong>Mobil<\/strong> je jedno z m\u00e1la m\u00edst, kde projdou i naprosto neohraban\u00e9 hern\u00ed pokusy poskl\u00e1dan\u00e9 z free asset\u016f. Nav\u00edc je to v\u0161em dostupn\u00e9 hran\u00ed. Nebo mi chcete tvrdit, \u017ee doma m\u00e1te pevnou linku?<\/li><li>Jd\u011bte na <strong>itch.io<\/strong> a st\u00e1hn\u011bte si deset nejzaj\u00edmav\u011bj\u0161\u00edch her z jednoho game jamu. Pod\u00edvejte se, jak odli\u0161n\u011b nad stejn\u00fdm t\u00e9matem p\u0159em\u00fd\u0161leli r\u016fzn\u00ed lid\u00e9.<\/li><\/ul>\n\n\n\n<p>\u010clov\u011bk se dnes m\u016f\u017ee uhr\u00e1t k smrti a p\u0159itom za to nezaplatit ani korunu. Proto neztr\u00e1cejte \u010das v\u00fdmluvami a rad\u0161i si n\u011bco zkuste. Kdo jin\u00fd m\u016f\u017ee tvrdit, \u017ee hran\u00ed her je jeho povinnost?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Pro\u010d lid\u00e9 odch\u00e1zej\u00ed z hern\u00edho pr\u016fmyslu se bude bezpochyby li\u0161it.Zato d\u016fvod, pro\u010d jsme do n\u011bj vstoupili m\u00e1me v\u0161ichni stejn\u00fd: l\u00e1ska ke hr\u00e1m. Smutnou skute\u010dnost\u00ed ale je, \u017ee \u010d\u00edm hloub\u011bji se do profese pono\u0159\u00edme, t\u00edm m\u00e9n\u011b \u010dasu na hran\u00ed budeme m\u00edt. Pro v\u011bt\u0161inu z n\u00e1s je to smutn\u00e1 realita kari\u00e9rn\u00edho r\u016fstu a dosp\u00edv\u00e1n\u00ed. Pro game designera&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[6,3],"tags":[],"_links":{"self":[{"href":"https:\/\/emilgasparec.cz\/blog\/wp-json\/wp\/v2\/posts\/21"}],"collection":[{"href":"https:\/\/emilgasparec.cz\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/emilgasparec.cz\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/emilgasparec.cz\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/emilgasparec.cz\/blog\/wp-json\/wp\/v2\/comments?post=21"}],"version-history":[{"count":7,"href":"https:\/\/emilgasparec.cz\/blog\/wp-json\/wp\/v2\/posts\/21\/revisions"}],"predecessor-version":[{"id":75,"href":"https:\/\/emilgasparec.cz\/blog\/wp-json\/wp\/v2\/posts\/21\/revisions\/75"}],"wp:attachment":[{"href":"https:\/\/emilgasparec.cz\/blog\/wp-json\/wp\/v2\/media?parent=21"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/emilgasparec.cz\/blog\/wp-json\/wp\/v2\/categories?post=21"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/emilgasparec.cz\/blog\/wp-json\/wp\/v2\/tags?post=21"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}