When I'm Gone

Platforms: PC

Release date: TBA

Engine: Unity

Free prototype

SURVIVAL GAME WITHOUT YOUR OWN SURVIVAL

The original prototype was made for the GMTK jam 2018 with a theme "Genre without a mechanic".

Later it became one of the most downloaded games from more than 1000 entries.

GONE PHASE

The player can influence character's decisions by teaching them different skills and knowledge in a certain amount of time.

After that, the Gone Phase starts. Main character continues on living based on the player's previous choices and hopefully survives.

SYSTEM BASED WITH A HINT OF BOARD-GAME-LIKE SCENARIO REPLAYABILITY

The game is aiming to be a text-based simulation, with a focus on gamer's agency. Different playable characters, maps, and scenarios could add "boardgame-like" replayability.

 

 

SURVIVAL GAME WITHOUT YOUR OWN SURVIVAL

The original prototype was made for the GMTK jam 2018 with a theme "Genre without a mechanic".

Later it became one of the most downloaded games from more than 1000 entries.

GONE PHASE

The player can influence character's decisions by teaching them different skills and knowledge in a certain amount of time.

After that, the Gone Phase starts. Main character continues on living based on the player's previous choices and hopefully survives.

SYSTEM BASED WITH A HINT OF BOARD-GAME-LIKE SCENARIO REPLAYABILITY

The game is aiming to be a text-based simulation, with a focus on gamer's agency. Different playable characters, maps, and scenarios could add "boardgame-like" replayability.